C’tulian Hunting Grounds |
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---|---|
Building | Seekers Garrison |
Project Requirements: | ??? |
Total Costs: | __gold__ Gold __producpoints__ Productivity Pts. __primoraffinity__ Primordial Affinity |
Outcome | Loot received: Rogue Armor. |
C’tulian Hunting Grounds is a Project in Wolcen: Lords of Mayhem. Projects become available once the player unlocks the Champion of Stormfall endgame mode . Tthis can be done by completing all three acts of Wolcen's campaign.
Projects are accessed through the different Buildings and allow players to unlock new gameplay features by investing Resources and Turns.
C’tulian Hunting Grounds Information
The city of C’tul is carried around by two gigantic beasts, as many know. But most are unaware of the many other strange animals that lurk within their territory. Legendary quarries hide themselves in the thickets, their skeletons an inexplicable craggy design, their hides incomparably thick.\n\nIt will take the strongest arms and the canniest hunters to bring a trophy back.
C’tulian Hunting Grounds project Requirements
- C’tulian Hunting Grounds can be found in the Seekers Garrison building.
- The following projects/buildings are required to conduct this project:
- ???
- The following resources are required to conduct this project:
- __gold__ Gold
- __producpoints__ Productivity Pts.
- __primoraffinity__ Primordial Affinity
C’tulian Hunting Grounds Project Outcome
- Compleating this project will provide you with the following:
- Loot received: Rogue Armor.
Chances | Outcome |
30% | Gold: (1200 to 2000) + (playerLevel * 91) Items: 3 to 5 (Endgame_RogueArmor) |
10% | Gold: (500 to 1500) + (playerLevel * 10) Primordial affinity: (5 to 15) + (playerLevel * 0.1) Items: 3 to 5 (Endgame_alternative_reward) |
15% | Gold: (1000 to 5000) + (playerLevel * 30) Primordial affinity: (15 to 45) + (playerLevel * 0.3) Items: 3 to 5 (Endgame_alternative_reward) |
30% | Gold: (5000 to 15000) + (playerLevel * 50) Primordial affinity: (15 to 45) + (playerLevel * 1) Items: 3 to 5 (Endgame_alternative_reward) |
5% | Gold: (10000 to 30000) + (playerLevel * 200) Primordial affinity: (100 to 300) + (playerLevel * 2) Items: 3 to 5 (Endgame_alternative_reward) |
C’tulian Hunting Grounds Notes & Tips
- Players will need to complete a turn for it to be added to the project's Productivity. In order to complete a turn, a player will need to successfully complete an Activitiy such as Mandates or Expeditions, the harder the challenge, the more Productivity will be added to the active Project. If the player fails to complete the activity, the Turn will not pass.
- To check an activity, go to the Mandates Board or the Expeditions Map and select an Activity to participate in. The board and map are next to Thunderblade Zalahir.
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