Deathgazer Railgun

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Charge a powerful sniper shot that damages in an area of effect. As the shot is charged, the area of effect narrows and the damage of the shot increases.

Attack: Only usable with daggers, bows, and pistols.

Skill Tags: Attack, Projectile, Device.

  • Rage Cost: 98
  • Avg. Damage: 25
  • Stasis Stack: 1
  • Stasis Chance: 100.0%
  • Stasis Duration: 5.0s

Deathgazer Railgun is an Active Skill in Wolcen: Lords of Mayhem. This skill can only be used with daggers, bows, and pistols. Active skills are special attacks that can be executed in battle, most of the active skills are used to inflict damage against enemies and foes, as well as providing various buffs to the player's character and its allies.

 

Ezaneal, the Fallen Lord of Trickery, challenged Hephaäron with the claim that his Bio-Optical Targeting Interface could match any of his master's bows in a hunt. Taking the place of his First Man champion, Ezaneal demonstrated the superiority of his contruct.

 

Deathgazer Railgun Information

  • Rage Cost: 98
  • Resource Consuming Time: 2.0s
  • Range: 0m
  • Average Damage: 25
  • Lightning Damage: 11-39
  • Stasis Stacks: 1
  • Stasis Chance: 100.0%
  • Stasis Duration: 5.0s

 

Deathgazer Railgun Requirements

  • Only usable with daggers, bows, and pistols
  • Skill Points required: ??

 

Deathgazer Railgun Modifiers

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Aether Piercing Ammunition

(Level 5)
Effect: Shots inflict Stasis on enemies.

 

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Fragmented Rounds

(Level 5)
Effect: Increases damage.

 

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Comfortable Distance

(Level 8)
Effect: Reduces Rage Cost.

 

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Reckless Gunner

(Level 11)
Effect: Grants rage if fired at first charge level.

 

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Judicious Trigger

(Level 14)
Effect: Increases damage if the shot is released immediately after reaching a charge level.

 

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Frostbitten Salute

(Level 17)
Effect: Converts base Physical damage to Frost damage.

 

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Slow Learner

(Level 20)
Effect: Increases critical chance per charge level.

 

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Ranged Superiority

(Level 23)
Effect: Increases Stamina regeneration while charging shot.

 

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One Simple Shot

(Level 26)
Effect: Reduces damage, increases critical damage.

 

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Protean Aim

(Level 29)
Effect: The area of effect of each charge level expands outward rather than inward.

 

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Incendiary Rounds

(Level 32)
Effect: Leaves a trail in the path of the sniper shot if shot at the smallest shape.

 

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Disabling Shot

(Level 35)
Effect: Increases the chance to inflict Ailments on enemies.

 

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A Promised Bullet

(Level 38)
Effect: Grants an additional charge level.

 

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Inflexible Blast

(Level 41)
Effect: Greatly increases damage, but can only fire when charged to its maximum level.

 

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Vital Point

(Level 44)
Effect: Increases Ailment damage.

 

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Internal Detonation

(Level 47)
Effect: Increases critical damage against enemies slowed or in Stasis.

 

 

Notes and Tips

  • Players use multiple skills from 2 different attack types at the same time.
  • Skills can be leveled up by constantly using it in battle which increases its potency and as well as unlocking skill modifiers. Apart from that, you can also level up your skills by using Primordial Affinity which can be purchased from Demetra.

 

 

 

 
Wolcen Active Skills
Aether Jump  ♦  Annihilation  ♦  Anomaly  ♦  Anvil's Woe  ♦  Arctic Spear  ♦  Avenger Autoturret  ♦  Bladestorm  ♦  Bleeding Edge  ♦  Blood for Blood  ♦  Bulwark of Dawn  ♦  Consuming Embers  ♦  Duskshroud  ♦  Eclipse  ♦  Evasion  ♦  Feeding Swarm  ♦  Flight of Gaavanir  ♦  Gunslinger's Brand  ♦  Havoc Orb  ♦  Hunting Swarm  ♦  Infinity Blades  ♦  Juggernaut  ♦  Light-bringer  ♦  Livor Mortis  ♦  Mark of Impurity  ♦  Parasite  ♦  Phantom Blades  ♦  Plagueburst  ♦  Slayer's Flurry  ♦  Solarfall  ♦  Sovereign Shout  ♦  Stings of Krearion  ♦  Tear of Etheliel  ♦  Thunderstrike  ♦  Tracker's Reach  ♦  Wailing Arrows  ♦  Warpath  ♦  Wings of Ishmir  ♦  Winter's Grasp  ♦  Wrath of Baäpheth



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