Exorcist

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Ring Third
Main Attribute Agility

Exorcist is a Passive Skill Branch in Wolcen: Lords of Mayhem. Exorcist can be found in the Third ring, has ?? passive skills and is focused around the Agility Attribute. Below you can find information on each Major and Minor Passive Skill.

 

 

 

 

 

 

 

Exorcist Major Passive Skills

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Branded Burst

After a few seconds of not being hit, you gain a 'Tenet" point. When you are hit you ignore a percentage of the damage and lose a "Tenet" point. The amount of damage reduction is increased with each point you have.
You gain 1 "Tenet" Point every 2.5s up to a maximum of 5 'Tenet Points", and 1 "Tenet Point" is consumed whenever you are Hit.
+15% Damage Reduction per "Tenet" Point

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Academic Fieldwork

Every time you kill a Champion enemy, you gain 1 "Headhunter point up to a maximum. Each "Headhunter" point increases your Material damage for a few seconds. Your "Headhunter" points will be reset if you do not aquire a new point within a given timeframe.
Gain 1 "Headhunter" Points (Max 5) every time an enemy that is Champion or above is killed, with Points resetting after 30s. "Headhunter Points grant +15% Material Damage

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Blessed Silver

You have 5 "Annointed Ammunition" points that replenish every few seconds. "Annointed Ammunition" also replenishes when you dodge. For every "Annointed Ammunition" point you have, your projectile damage is increased. For every "Annointed Ammunition" point you have missing, your melee damage is increased.
You have 5 "Annointed Ammunition" Point(s) that are used each time a Projectile Skill is used. A Point of "Annointed Ammunition" is refilled every 2s
+10% Projectile Damage for each Point of "Annointed Ammunition" you have
+10% Melee Damage for each empty "Annointed Ammunition" Point 1 "Annointed Ammunition" Point(s) refilled whenever you Dodge Roll

 

 

Exorcist Minor Passive Skills

 

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Indifference

+5% Damage Reduction per "Tenet" Point

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The Weight And The Force (1)

+10% Material Resistance Score
+8% Maximum Health

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The Weight And The Force (2)

+10% Material Resistance Score
+8% Maximum Health

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Arcane Dissolution

+15% Material Damage
+9% Critical Hit Chance Score

 

 

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Earthly Ballast (1)

+15% Material Damage

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Earthly Ballast (2)

+15% Material Damage

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Profane Of Body (1)

+12% Dodge Chance Score
+5% Movespeed

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Profane Of Body (2)

+12% Dodge Chance Score
+5% Movespeed

 

 

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Caster's Woe (1)

+12% Melee Weapon Damage

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Caster's Woe (2)

+12% Melee Weapon Damage

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Perilous Load

Duration of "Headhunter" Points before resetting is increased to 50s

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Elusive Code

+10% Material Resistance Score

 

 

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Aloof Hunter

+8% Melee Weapon Damage
+8% All Projectiles Damage
+9% Dodge Chance Score

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Nullifying Point (1)

+12% All Projectiles Damage

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Nullifying Point (2)

+12% All Projectiles Damage

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Sin Eater

+8% Melee Weapon Damage
+8% All Projectiles Damage

 

 

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Eagerness

1 "Anointed Ammunition" Point(s) refilled whenever you deal a Critical Hit

 
 
 

 

 

Exorcist Notes & Tips

  • Other notes, tips
  • ??

 

 

Passive Skill Branches
Abyssal Shaper  ♦  Alastor  ♦  Arms Maester  ♦  Assassin  ♦  Cabalist  ♦  Child of Fury  ♦  Duskglaive  ♦  Eos  ♦  Oracle of the Trinity  ♦  Plaguebringer  ♦  Praetorian  ♦  Ranger  ♦  Scholar  ♦  Sentinel  ♦  Siege Breaker  ♦  Soldier  ♦  Time Weaver  ♦  Warlock  ♦  Warmonger  ♦  White Arrow

 




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