Ruins of Cordanon |
|
---|---|
![]() |
|
Building | Seekers Garrison |
Project Requirements: | ??? |
Total Costs: | __gold__ Gold __producpoints__ Productivity Pts. __primoraffinity__ Primordial Affinity |
Outcome | Loot received: Gold. |
Ruins of Cordanon is a Project in Wolcen: Lords of Mayhem. Projects become available once the player unlocks the Champion of Stormfall endgame mode . Tthis can be done by completing all three acts of Wolcen's campaign.
Projects are accessed through the different Buildings and allow players to unlock new gameplay features by investing Resources and Turns.
Ruins of Cordanon Information
The fleshy corruption of Cordanon is in decay. Yards upon yards of rotten meat remain, with no survivors left to clear them and no lord willing to claim them. A wealth of abandoned family treasures and fortunes lie beneath the viscera, and the dead have no more use for any of it.
Ruins of Cordanon project Requirements
- Ruins of Cordanon can be found in the Seekers Garrison building.
- The following projects/buildings are required to conduct this project:
- ???
- The following resources are required to conduct this project:
- __gold__ Gold
- __producpoints__ Productivity Pts.
- __primoraffinity__ Primordial Affinity
Ruins of Cordanon Project Outcome
- Compleating this project will provide you with the following:
Chances | Outcome |
80% | Gold: (600 to 800) + (playerLevel * 28) |
7.142% | Gold: (500 to 1500) + (playerLevel * 10) Primordial affinity: (5 to 15) + (playerLevel * 0.1) Items: 3 to 5 (Endgame_alternative_reward) |
1.428% | Gold: (1000 to 5000) + (playerLevel * 30) Primordial affinity: (15 to 45) + (playerLevel * 0.3) Items: 3 to 5 (Endgame_alternative_reward) |
1.428% | Gold: (5000 to 15000) + (playerLevel * 50) Primordial affinity: (15 to 45) + (playerLevel * 1) Items: 3 to 5 (Endgame_alternative_reward) |
1.428% | Gold: (10000 to 30000) + (playerLevel * 200) Primordial affinity: (100 to 300) + (playerLevel * 2) Items: 3 to 5 (Endgame_alternative_reward) |
Ruins of Cordanon Notes & Tips
- Players will need to complete a turn for it to be added to the project's Productivity. In order to complete a turn, a player will need to successfully complete an Activitiy such as Mandates or Expeditions, the harder the challenge, the more Productivity will be added to the active Project. If the player fails to complete the activity, the Turn will not pass.
- To check an activity, go to the Mandates Board or the Expeditions Map and select an Activity to participate in. The board and map are next to Thunderblade Zalahir.
Load more