Siege Breaker |
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Ring | Third |
Main Attribute | Ferocity |
Siege Breaker is a Passive Skill Branch in Wolcen: Lords of Mayhem. Siege Breaker can be found in the Third ring, has ?? passive skills and is focused around the Ferocity Attribute. Below you can find information on each Major and Minor Passive Skill.
Siege Breaker Major Passive Skills
You will receive a bonus depending on which archetype your equipped Armor belongs to.
If you have Warrior Armor, you receive Health regeneration for each Health point on the armor.
If you have Tank Armor, its All Resistance bonus is doubled.
If you have Rogue Armor, you regenerate Health and Force Shield each time you complete a dodge. The amount that you regenerate is determined by the Health points given by the Armor.
If you have Mage Armor, you regenerate Force Shield based on the amount of Force Shield on the Armor.
Allows Bonuses to be applied depending on Chest-piece equipped 0.5 Health Regeneration for every Health point on equipped Warrior Chest-piece Gain All Resistance Score equal to All Resistance score on equipped Heavy Chest-piece You regenerate Health and Force Shield equivalent to 2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge. 0.01 Force Shield Regeneration for every Force Shield point on equipped Mage Chest-piece
While stationary you gain an "Inexorable" point every few seconds. Each point of "Inexorable" reduces your movement speed and increases your damage. Moving will cause an "Inexorable" point to be removed after a few seconds.
While stationary, gain 1 "Inexorable" Point every 1.5s, up to a maximum of 10
-5% Movement Speed per "Inexorable" Point
+6% damage per "Inexorable" Point
Every few seconds you gain a "Fortress" point up to a maximum. Each "Fortress.' point increases your block chance. "Fortress" points are removed when a block is completed.
1 "Fortress" Point(s) gained every 1.5, up to a maximum of 10
+5% Block Chance per "Fortress" Point.
Siege Breaker Minor Passive Skills
Allows Bonuses to be applied depending on Helmet equipped
0.5 Health Regeneration for every Health point on equipped
Warrior Helmet Gain All Resistance Score equal to 1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to 2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge. 0.01 Force Shield Regeneration for every Force Shield point on equipped Mage Helmet
+25% Physical Damage
-10% Occult Damage
+15% Physical Damage
+20% to All Resistances Score
-15% Dodge Chance Score
+5% Critical Hit Damage
+8% Maximum Health
+25% Physical Damage
-10% Elemental Damage
+15% Block Efficiency
+18 to All Resistances Score
+12% to All Resistances Score
+8% Maximum Health
+5% Critical Hit Damage
+8% Maximum Health
+20% BLock Efficiency
-15% Dodge Chance Score
+0.1% Health Hegeneration per "Inexorable" Point
+10% All Resistances Score per "Inexorable" Point
+20% to All Resistances Score
-15% Dodge Chance Score
Damage is increased by +0.5 multiplied by your equipped Shield's Block Chance
Damage is increased by +0.5 multiplied by your equipped Shield's Block Chance
Damage is increased by +0.5 multiplied by your equipped Shield's Block Chance
Siege Breaker Notes & Tips
- Other notes, tips
- ??
Passive Skill Branches |
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Abyssal Shaper ♦ Alastor ♦ Arms Maester ♦ Assassin ♦ Cabalist ♦ Child of Fury ♦ Duskglaive ♦ Eos ♦ Exorcist ♦ Oracle of the Trinity ♦ Plaguebringer ♦ Praetorian ♦ Ranger ♦ Scholar ♦ Sentinel ♦ Soldier ♦ Time Weaver ♦ Warlock ♦ Warmonger ♦ White Arrow |