Wolcen Builds for Wolcen: Lords of Mayhem are an arrangement of a character Skills and Equipment that define a specific set of playstyle or highlight a certain natural strength of character. Builds are created by users and as such their performance is varied, and should not be taken as a requirement or objective of the game.
Tips for creating a Wolcen build:
- Understand the Combat mechanics, and what Stats, Skills, Talents and Equipment do.
- Read through the Skills to find the ones you'll want to equip
Wolcen Builds - Lords of Mayhem
Vodoo Queen: Occult Gun Mage
If you like the idea of an advanced hybrid Gun-mage build that concentrates on Occult Ailments this Voodoo Queen Wolcen guide could be for you. Read here.
Warden of the Wind: Lightning Staff Mage
Master the Warden of Wind an advanced Staff mage build that focuses on the use of Lightning auto attacks and spells in this Wolcen Build. Read here.
Oracle of Flame Build: Master Fire
Beginner Wolcen Mage Build that focuses on the use of Fire to nuke down enemies from a distance. Wolcen has a complex Passive Skill tree (Gate of Fates) that can be difficult to figure out, and many mechanics are not always easy to min/max. In this Build Guide I’ll explain how to get the most from this Build, so if you’ve been struggling to find a good Mage Build, then this Guide is for you.
White Arrow Build: Freezing Bow
Ranger Build that focuses on the use of Arrows and Ice to Freeze and destroy enemies from range. Wolcen has a complex Passive Skill tree (Gate of Fates) that can be difficult to figure out, and many mechanics are not always easy to min/max. In this Build Guide I’ll explain how to get the most from this Build, so if you’ve been struggling to find a good Ranger Build, then this Guide is for you.
Stasis Knight: Hybrid Melee Mage
Melee Caster Hybrid Build that focuses on the use of Aether Damage and the Stasis Ailment, dealing incredible AoE damage. Wolcen has a complex Passive Skill tree (Gate of Fates) that can be difficult to figure out, and many mechanics are not always easy to min/max. In this Build Guide I’ll explain how to get the most from this Build, so if you’ve been struggling to find a good Hybrid Melee/Caster Build, then this Guide is for you.
Flashing Fury: Rogue Melee
Melee Build that focuses on the use of Fire, and repeated strikes to ignite enemies. Wolcen has a complex Passive Skill tree (Gate of Fates) that can be difficult to figure out, and many mechanics are not always easy to min/max. In this Build Guide I’ll explain how to get the most from this Build, so if you’ve been struggling to find a good Warrior/Rogue Build, then this Guide is for you.
The game just launched! More Builds are coming soon!
Feel free to edit this page to add your own builds and suggestions - just click "edit" on the top right of the page and add information.
Player Submitted Builds for Wolcen
Lordsoftheflies Starting Wolcen Melee Build
The skills that I'm currently using is
Wings of Ishmir
Sovereign Shout
Wrath of Baäpheth
Bladestorm and
Anvil's Woe
The basic skill rotation is, use Wings of Ishmir to close your gap to the enemies, then use Sovereign Shout around, these two skills should build enough rage for you to use the other three skills. Use Wrath of Baäpheth, if you jump and landed infront of the enemies, use Bladestorm if you landed inside the enemies circle and Anvil's Woe if it's a single enemy or if they're really close to each other.
Or you could cheese it with only Wings of Ishmir
Sovereign Shout and
Bladestorm and basically be Garen and spin to win. But if you want this to work you will need to get the Lethal Momentum and the Ceaseless Current the skills modifiers for Bladestorm.
So basically, if you can kill enemies fast enough with Bladestorm, you will regenerate enough rage through Lethal Momentum and the Ceaseless Current to keep spamming Bladestorm until the enemy dies out. SPIN TO WIN.
Avenging Paladin submitted by AstralDiamond
The Avenging Paladin serves many purposes, and unlike the typical Jack of All Trades, it is a master of them all. From defending, healing, and buffing themselves and allies, to applying debilitating debuffs on enemies, and controlling the battlefield with various skills before smiting their foes with massive bursts of Sacred damage, the Avenging Paladin is great for solo play, and even better as a powerful addition to any multiplayer team.
Equipment
The Avenging Paladin wants a good mix of high Resistances and Block Chance with high Force Shield. To this end, you want your Helmet, Chest-Piece, Pants, and Boots to be Heavy, and you want your Spaulders and Gauntlets to be Sorcerer. Try to focus on additional All Resistance, Block Chance/Effectiveness, Force Shield, and Physical/Occult/Sacred damage bonuses with your equipment and accessory bonus stats. Stay away from Bruiser and Rogue gear, as the minuscule bonuses to Hit Points is inconsequential to the Paladin's massive Force Shield and Resistances. Unfortunately, the Avenging Paladin can't equip a shield, as most of their Active Skills are Spells that require a Staff or Catalyst. For this reason, the Avenging Paladin's weapon slots will be equipped with a one-handed melee weapon and a Catalyst. However, there is a unique shield in the game called Quintet of Sundowns that allows you to cast Sacred Spells with it equipped, so managing to find, buy, or trade for this shield would be a huge boon to the Avenging Palading.
Active Skills
Recommended Modifiers - Wounded Pride, Stolen Light, Out For Blood, Lethal Ambitions, Draining Lifeforce. Stolen Light in particular is the reason Wrath of Baapheth was chosen for this build, as the Avenging Paladin gains massive bonuses to Sacred Damage.
Recommended Modifiers - Beast of the Battlefield, Standing Rock, Perpetual Osmosis, Equalizor, Sound Body.
Recommended Modifiers - Sacred Grounds, Haven of Men, Embracing Conviction, Divine Omnipresence, Aegis of Hope.
Recommended Modifiers - Insuppressible Rhapsody, Holy Ground, Blinding Light, Hope's Arrival, Noble Rider.
Recommended Modifiers - Plasmic Eruption, Weight of the Sun, Devastation, Day of Reckoning, Grit and Mettle.
Passive Skills
Tier 1 Passive Skills
Soldier - Capable > Capable > Pain Resistance Program > Stalwart > Second Wind > Pain Resistance Program > Unyielding
From the first Pain Resistance Program, go to Quickdraw > Zealous Might > Zealous Might > Dauntless
Scholar - Hardy > Hardy > Steadfast > Chemically Empowered Brain > Heroic Resolve > Purifier's Will > Steadfast > Unyielding
From the first Steadfast, go Emotional Intelligence > Adept > Witchcraft Consultant > Attrition Strategist
Tier 2 Passive Skills
Praetorian - From Soldier's second Pain Resistance Program, go Impervious Wall > Mighty > None Shall Pass > Perfect Defense > Selfless Courage > Immortal Blood > Retaliator > Rightful Vengeance > Rightful Vengeance > Perseverance > Iron Skin > Iron Skin > Iron Skin > Brutality > Kingless Aegis > Unorthodox Technique > Regal Blessing
Warlock - From Praetorian's Perseverance, go Unholy Dominion > Magical Mastery > Magical Mastery > Dominator > Sharp Insight > Sharp Insight > Self-Restraint > Ravenous Magic > Ravenous Magic > Faith Leech > Impatient > Resilience to Corruption > Strong-Willed > Spellslinger > Elemental Manipulation > Witchcraft Adept > Residual Energy
From Spellslinger, go Hyper Self-Aware > Duty to Exterminate > Twisted Obligation
Tier 3 Passive Skills
Eos - From Praetorian's Perseverance, go ahead and fill out the entire Eos tree. Every skill is useful to the build's purposes, and provides not only the mechanics to support it, but also the "flavor" of an Avenging Paladin. The Eos tree costs 20 skill points in total.
Abyssal Shaper - From Warlock's Unholy Dominion, go Guttural Dowry > His Whispered Lullabies > His Whispered Lullabies > Pact Master's Song > Fatal Pact > Wounded Shield
From Guttural Dowry, go Unholy Omen > Unholy Omen > Agonizing Ray
Please note that this isn't meant to be the exact order you take these skills, rather, it is simply listing which skills to take at which gate tiers. Detailing exactly which levels to take which skill nodes would be too lengthy of a process, and would be pointless anyways as it's a matter of personal preference. Anyways, I hope you enjoyed my build guide on how to create an Avenging Paladin Gunmancer build:First, start as an archer. Then, get a catalyst and a gun. After that, get any magic skill with no cool down. Then just fill the remaining skill slots with archer skills. Focus on the archer skills, and when you run out of rage, spam the absolute check out of the magic skill until you have enough rage.You want to focus on LOSING willpower as fast as possible, so modify the mage skill to optimize willpower loss.
Two of the builds now have videos! You can still see the text version by clicking the title of the build :)
First build is up! More builds coming soon and video of them coming soon too!
New Builds added!
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