Planning Committee |
 Stormfall Palace |
n/a |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Your Maximum Active projects will be increased by 1.
- The following Projects will become available: "Construct Enneract Lab", "Construct Bank", and "Retrieve Anankis Artifact".
|
Planning Committee (II) |
 Stormfall Palace |
n/a |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Your Maximum Active projects will be increased by 1.
- The following Projects will become available: "Renovate Trade Assembly", "Construct Instillator", and "Construct Siphon Chamber".
|
Planning Committee (III) |
 Stormfall Palace |
n/a |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Your Maximum Active projects will be increased by 1.
- The following Projects will become available: "Construct Transmutation Forge", "Renovate Shipyard", and the Dark Market Project "Establish Contact: 'The Curator'".
|
Renovate Institute (West) |
 Stormfall Institute (West) |
n/a |
- 200,000 Gold
- 6,000 Productivity Pts.
- 5,000 Primordial Affinity
|
- Unlocks the 5th Skill Slot.
|
Renovate Institute (Main) |
 Stormfall Institute (Main) |
?? |
- 1,000,000 Gold
- 100,000 Productivity Pts.
- 24,000 Primordial Affinity
|
- Your Primordial Essence meter will be permanently increased.
|
Renovate Institute (East) |
 Stormfall Institute (East) |
?? |
- 500,000 Gold
- 50,000 Productivity Pts.
- 12,000 Primordial Affinity
|
- You will receive +1 Passive Skill Point.
|
Renovate the Archives |
 The Cartographical Archives |
n/a |
- 100,000 Gold
- 2,400 Productivity Pts.
- 2,000 Primordial Affinity
|
- Selling prices at merchants will be permanently increased.
- Buying prices at merchants will be permanently decreased.
|
Renovate Seekers Garrison |
 Seekers Garrison |
Training Facilities |
- 10,000 Gold
- 0 Productivity Pts.
- 50 Primordial Affinity
|
- Seekers Expeditions will become available, allowing you to send Seekers on expeditions.
|
Establish Contact: 'The Curator' |
 Dark Market |
Planning Committee (III) |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- The Project "Procure Ethereal Reagents" will become available.
- The Project "Establish Contact: 'Dark Smith' will become available.
|
Retrieve Anankis Artifact |
 Anankis Artifact |
Renovate Shipyard Planning Committee |
- 0 Gold
- 2,000 Productivity Pts.
- 500 Primordial Affinity
|
- An additional Aspect of Apocalypse Token will be unlocked.
|
Construct Bank |
 Diamond Bank |
Planning Committee |
- 50,000 Gold
- 0 Productivity Pts.
- 200 Primordial Affinity
|
- Unlocks an additional Stash tab.
- The "Upgrade Vault" Projects will become available.
|
Construct Enneract Lab |
 Enneract Laboratory |
Planning Committee |
- 0 Gold
- 500 Productivity Pts.
- 5,000 Primordial Affinity
|
- Unlocks the Skill Duplication feature at Demetra's stall.
- The Project "Upgrade Lab: Diamond Tools" will become available.
|
Construct Instillator |
 Energy Instillator |
Planning Committee (II) |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- The Projects that convert Gold into Primordial Affinity will become available
|
Construct Siphon Chamber |
 Siphon Chamber |
Planning Committee (II) |
- 20,000 Gold
- 1,000 Productivity Pts.
- 0 Primordial Affinity
|
- The Projects that convert Primordial Affinity into Gold will become available.
|
Construct Transmutation Forge |
 Transmutation Forge |
Planning Committee (III) |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- The Project "Upgrade Forge" will become available.
- The Project "Transmute Item" will become available.
|
Renovate Shipyard |
 Stormfall Shipyard |
Planning Committee (III) |
- 100,000 Gold
- 3,000 Productivity Pts.
- 0 Primordial Affinity
|
- Projects that require ships will become available.
|
Renovate Trade Assembly |
 Stormfall Trade Assembly |
Planning Committee (II) |
- 200,000 Gold
- 0 Productivity Pts.
- 500 Primordial Affinity
|
- Diplomatic Missions will become available.
|
Renovate Salt Baths |
 Salt Baths of Stormfall |
?? |
- 1,000,000 Gold
- 100,000 Productivity Pts.
- 24,000 Primordial Affinity
|
- You will receive a permanent Magic-Find boost.
|
Renovate Refuge |
 Refuge for the Blind |
n/a |
- 100,000 Gold
- 2,400 Productivity Pts.
- 2,000 Primordial Affinity
|
- You will receive a permanent Gold-Find boost.
|
Roadworks |
 Stormfall Palace |
??? |
- 20,000 Gold
- 50 Productivity Pts.
- 0 Primordial Affinity
|
- Productivity will be permanently increased.
|
Aqueduct |
 Stormfall Palace |
??? |
- 30,000 Gold
- 100 Productivity Pts.
- 0 Primordial Affinity
|
- Productivity will be permanently increased
|
Sewer Renovations |
 Stormfall Palace |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased
|
Irrigation Networks |
 Stormfall Palace |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Crop Rotation |
 Stormfall Palace |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Windmills |
 Stormfall Palace |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Trauma Center |
 Stormfall Palace |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Working Conditions |
 Stormfall Palace |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Training Facilities |
 Stormfall Palace |
Unlock Champion of Stormfall |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
- The project "Renovate Seekers Garrison" will become available.
|
Educational Institutions |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Sawmills |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Iron Mines |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Stone Quarry |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Housing Initiative |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Lighthouse |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Theater |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Rift Initiative |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Supply Stockpiles |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Military Checkpoints |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Energy Crystal Mine |
 Stormfall Palace |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Productivity will be permanently increased.
|
Baktoraï Archipelago |
 Seekers Garrison |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Accesories.
- 71.79%:
- Gold: (360 to 600) + (playerLevel * 27)
- Items: 3 to 5 (Endgame_Accessories)
- 3.846%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 12.82%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 2.564%
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.282%
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 5 (Endgame_uberbundle)
|
C’tulian Hunting Grounds |
 Seekers Garrison |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Rogue Armor.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_RogueArmor)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
The Red Wastes |
 Seekers Garrison |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Heavy Armor.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_HeavyArmor)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Ruins of Cordanon |
 Seekers Garrison |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Gold.
- 80%:
- Gold: (600 to 800) + (playerLevel * 28)
- 7.142%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Halls of Anankis |
 Seekers Garrison |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Mage Armor.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_MageArmor)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Urhan Necropolis (Project) |
 Seekers Garrison |
?? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Catalysts.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_1HOffhand)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Laïbonite Desert |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Shields.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_1HShield)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Carrion Keep |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Staffs.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_2HStaff)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Coast of Wrecks |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Temporary Productivity Boost.
- 12.5%:
- Gold: (1800 to 3000) + (playerLevel * 0)
- 12.5%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 12.5%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 12.5%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 12.5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 5 (Endgame_uberbundle)
|
Unknown Shores |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Random.
- 50%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 5 (Endgame_uberbundle)
- 5%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 10%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 20%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 5 (Endgame_uberbundle)
|
Regicide Research Facility |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Pistols.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_1HPistol)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 5 (Endgame_uberbundle)
|
Blood Tear Clan’s Burial Site |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Warrior Armor.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_WarriorArmor)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Abyssal Rift |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Legendary Ethereal Reagents.
- 71.79%:
- Gold: (1800 to 3000) + (playerLevel * 0)
- Items: 1 (Endgame_LegendaryReagent)
- 3.846%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 12.82%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 2.564%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.282%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Shrine of Ezaneal |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Random Weapons.
- 71.79%
- Gold: (360 to 600) + (playerLevel * 17)
- Items: 3 to 5 (Endgame_EveryWeapon)
- 3.846%
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 12.82%
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 2.564%
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.282%
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 5 (Endgame_uberbundle)
|
Flayers’ Homeland |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Two-Handed Melee Weapons.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_2HMelee)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Establish Contact: 'Dark Smith' |
 Dark Market |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- The Project "Increase Item Quality" will become available.
- The Project "Establish Contact: 'GoldenChild'" will become available.
|
Establish Contact: 'GoldenChild' |
 Dark Market |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- The Project "Increase Item Rarity" will become available.
- The Project "Establish Contact: 'Dark Smith'" will become available.
|
Establish Contact: 'The Etherean' |
 Dark Market |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- The Project "Increase Reagent Rarity" will become available.
|
Locate "Memory's Echo" |
 Dark Market |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- You will receive an Uber Boss Expedition Consumable.
|
Increase Item Quality |
 Dark Market |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Your chosen item will become a higher quality version.
|
Increase Item Rarity |
 Dark Market |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Your chosen item will become a higher rarity version.
|
Increase Reagent Rarity |
 Dark Market |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Your Reagent will be transformed into its legendary counterpart.
|
Upgrade Lab: Diamond Tool |
 Enneract Laboratory |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Demetra will be able to create two duplicates of every skill at her stall.
|
Upgrade Personal Vault |
 Diamond Bank |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- A new stash tab will be unlocked.
|
Renovate Seekers Garrison |
 Seekers Garrison |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Seekers Expeditions will become available.
|
Upgrade Forge |
 Transmutation Forge |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Creates the chance that transmuted items will have a higher rarity.
|
Renovate Shipyard |
 Stormfall Shipyard |
Planning Committee (III) |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
- Projects that require ships will become available.
|
Kingdom of Laibon |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Gold and Primordial Affinity.
- 80%:
- Gold: (2000 to 3000) + (playerLevel * 143)
- Primordial affinity: (200 to 300) + (playerLevel * 2.9)
- 7.142%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
City of Tissarine |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Random Armor.
- 71.79%:
- Gold: (120 to 480) + (playerLevel * 17)
- Items: 3 to 5 (Endgame_EveryArmor)
- 3.846%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 12.82%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 2.564%
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.282%
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Vulkaïn, Jewel of Steel |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: One-Handed Melee Weapons.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_1HMelee)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Town of Greyharbour |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Temporary Productivity Boost.
- 80%:
- Gold: (1200 to 2000) + (playerLevel * 0)
- 7.142%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Archion, Jewel of the Clouds |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Bows.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_2HBow)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
C'tul, Jewel of the Hunt |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Daggers.
- 30%:
- Gold: (1200 to 2000) + (playerLevel * 91)
- Items: 3 to 5 (Endgame_1HDagger)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Salander, Jewel of the Earth |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Gold and Primordial Affinity (Large Quantity).
- 30%:
- Gold: (4000 to 6000) + (playerLevel * 285)
- Primordial affinity: (2000 to 3000) + (playerLevel * 28.6)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Three-Peaks, Jewel of the Mountains |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Endgame Consumable.
- 50%:
- Gold: (10000 to 40000) + (playerLevel * 0)
- Items: 3 to 5 (Items_elite)
- 5%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 10%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 20%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Gomora, Jewel of the Pariahs |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Primordial Affinity (Large Quantity).
- 30%:
- Primordial affinity: (4000 to 6000) + (playerLevel * 57.1)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
United Republic of Mankind |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Gold (Medium Quantity).
- 71.79%:
- Gold: (1200 to 1800) + (playerLevel * 85)
- 3.846%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 12.82%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 2.564%
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.282%
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Kuei Empire |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Temporary Productivity Boost.
- 30%:
- Gold: (2400 to 4000) + (playerLevel * 0)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Kingdom of Varg |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Gold (Large Quantity).
- 30%:
- Gold: (8000 to 12000) + (playerLevel * 570)
- 10%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 15%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 30%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Daybreakers' Stronghold |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Primordial Affinity.
- 80%:
- Primordial affinity: (400 to 600) + (playerLevel * 5.7)
- 7.142%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.428%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Diamond Mines of Morkaï |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Gems and Genesis Stones.
- 71.79%:
- Gold: (120 to 140) + (playerLevel * 17)
- Items: 3 to 5 (Endgame_Gems)
- 3.846%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 12.82%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 2.564%
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 1.282%
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|
Whisper’s Rest Inn |
 Stormfall Trade Assembly |
??? |
- ?? Gold
- ?? Productivity Pts.
- ?? Primordial Affinity
|
Loot received: Ethereal Reagents.
- 50%:
- Items: 1 (Endgame_LegendaryReagent)
- 5%:
- Gold: (500 to 1500) + (playerLevel * 10)
- Primordial affinity: (5 to 15) + (playerLevel * 0.1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 10%:
- Gold: (1000 to 5000) + (playerLevel * 30)
- Primordial affinity: (15 to 45) + (playerLevel * 0.3)
- Items: 3 to 5 (Endgame_alternative_reward)
- 20%:
- Gold: (5000 to 15000) + (playerLevel * 50)
- Primordial affinity: (15 to 45) + (playerLevel * 1)
- Items: 3 to 5 (Endgame_alternative_reward)
- 5%:
- Gold: (10000 to 30000) + (playerLevel * 200)
- Primordial affinity: (100 to 300) + (playerLevel * 2)
- Items: 3 to 5 (Endgame_alternative_reward)
|