Wolcen: Lords of Mayhem Skills and Skill Trees refers to Character Progression by investing Skill Points into Skill Trees that unlock active & passive abilities in Wolcen: Lords of Mayhem. There are two main categories which are Active Skills and Passive Skills, active skills are usually executed on the battlefield that either inflicts damages to enemies or grants various temporary buffs and ailments. Passive Skills, on the other hand, are skills that are permanently applied to the stats of the character. This page covers a full list of all the skills that are shown in the game.

 

See Builds for Wolcen Builds for all styles!

 

How to Get Skill Points

Obtaining points and upgrading a skill is different for both Active and Passive Skills. For active skills, these skills are learned through enneracts or tomes that can be looted or purchased. Players will need to equip and use the skill frequently to increases its potency and to obtain skill modifier points which grants various buffs and effects to a specified active skill. For passive skills, players obtain a skill point whenever their character levels up.

 

How to Spend Skill Points

To spend skill points, first, for the passive skills, simply open the Gates of Fate or the Passive Skill Tree, there you can fully choose the path of your skills with the help of rotating ring and choose which passive skill you want to unlock. On the other hand, for an active skill, simply open the active skills menu and choose which skill you want to increase its level as well as unlocking an active skill modifier by spending the skill modifier points.

 

Can I Respec My Skill Points?

Players can respec their skill points by using Primordial Affinity instead of coins. Simply open the menu for either the active or passive skills and select reset.

 

 
 
 
 
 
 
 
 
 

All Skills in Wolcen: Lords of Mayhem

 

 

Melee Skills

anvils-woe-active-skill-icon-wolcen-wiki-guide
Anvil's Woe

Summon a colossal hammer and bring it down on your foes, dealing area damage.

 

bladestorm-active-skill-icon-wolcen-wiki-guide
Bladestorm

Summon an enormous greatsword and cut a path through hordes of enemies, spinning to maintain momentum.

 

bleeding-edge-active-skill-icon-wolcen-wiki-guide
Bleeding Edge

Throw a spinning axe in a circle around you. damaging and making those affected bleed.

 

blood-for-blood-active-skill-icon-wolcen-wiki-guide
Blood for Blood

Cast a damaging area of effect on the ground. Does more Rend damage the lower the caster's health is.

 

flight-of-gaavanir-active-skill-icon-wolcen-wiki-guide
Flight of Gaavanir

Cast a flying hammer in the direction of the cursor, damaging enemies along its path. Hammer returns when cast again.

 

juggernaut-active-skill-icon-wolcen-wiki-guide
Juggernaut

Summon a shield that absorbs damage. The shield breaks at a damage threshold, damaging nearby enemies. If the shield is re-cast, it explodes, dealing increased damage.

 

sovereign-shout-active-skill-icon-wolcen-wiki-guide
Sovereign Shout

Unleash a powerful warcry which buffs attack speed and cast speed by 25% for yourself and nearby allies.

 

warpath-active-skill-icon-wolcen-wiki-guide
Warpath

Summon a mighty shield and charge through your enemies, breaking their ranks.

 

wings-of-ishmir-active-skill-icon-wolcen-wiki-guide
Wings of Ishmir

Summon a giant spear and leap onto your enemies, damaging them.

 

wrath-of-baapheth-active-skill-icon-wolcen-wiki-guide
Wrath of Baäpheth

Summon a pair of unbreakable chains and unleash a flurry of reckless lashes.

trackers_reach_active_skill_wolcen_wiki_guide_100px
Tracker's Reach

Throw a chained hook forward and pull back all the foes it went through.

 

Dagger, Bow, Pistol Skills

avenger-autoturret-active-skill-icon-wolcen-wiki-guide
Avenger Autoturret

Summon a Deviceanial turret to provide covering fire. Can be detached and wielded by holding the skill.

 

deathgazer-railgun-active-skill-icon-wolcen-wiki-guide
Deathgazer Railgun

Charge a powerful sniper shot that damages in an area of effect. AS the shot is charged, the area of effect narrows and the damage of the shot increases.

 

duskshroud-active-skill-icon-wolcen-wiki-guide
Duskshroud

Drop a shadow cloud on the ground that grants invisibility and reduces Threat.

 

evasion-active-skill-icon-wolcen-wiki-guide

Evasion

Dash in the opposite direction of the cursor and drop a projectile where the skill was activated that slows enemies in an area of effect.

 

gunslingers-brand-active-skill-icon-wolcen-wiki-guide
Gunslinger's Brand

Channel multiple shots and select targets by hovering over or clicking them. Shots are released when channelling stops or maximum number of shots is reached.

 

havoc-orb-active-skill-icon-wolcen-wiki-guide
Havoc Orb

Target an area and launch an exploding device, dealing fire damage in an area of effect.

 

mark-of-impurity-active-skill-icon-wolcen-wiki-guide
Mark of Impurity

Curses a target, increasing the damage it receives.

 

phantom-blades-active-skill-icon-wolcen-wiki-guide
Phantom Blades

Throw a spinning dual-blade in a line in front of you that damages enemies caught in its path.

 

slayers-flurry-active-skill-icon-wolcen-wiki-guide
Slayer's Flurry

Summon two blades and dash forward to the target, dealing single target damage. Does not dash if used in melee range.

 

stings-of-krearion-active-skill-icon-wolcen-wiki-guide
Stings of Krearion

Summon an imposing bow and launch several piercing arrows at once.

 

wailing-arrows-active-skill-icon-wolcen-wiki-guide
Wailing Arrows

Let loose a volley of arrows in a circular area that damages enemies over time.

 

Staff and Catalyst Skills

aether-jump-active-skill-icon-wolcen-wiki-guide
Aether Jump

Jump through the Aether to teleport to another position.

 

annihilation-active-skill-icon-wolcen-wiki-guide
Annihilation

Channel a beam of Aether in front of you, damaging your foes. Turn speed while casting is increased proportionally to cast speed.

 

arctic-spear-active-skill-icon-wolcen-wiki-guide
Arctic Spear

After a delay, hurl an ice shard in a line.

 

bulwark-of-dawn-active-skill-icon-wolcen-wiki-guide
Bulwark of Dawn

Bless an area around you with the light of dawn. It heals those who stand in it over time.

 

consuming-embers-active-skill-icon-wolcen-wiki-guide
Consuming Embers

Summon  a fireball and launch it in a straight line in front of you.

 

feeding-swarm-active-skill-icon-wolcen-wiki-guide
Feeding Swarm

Summon a zombie that deals damage with melee attacks. If the number of zombies is at a maximum, they charge towards the location of the cursor.

 

infinity-blades-active-skill-icon-wolcen-wiki-guide
Infinity Blades

Attack enemies multiple times in a combo, giving Willpower with each enemy hit.

 

light-bringer-active-skill-icon-wolcen-wiki-guide
Light-bringer

Charge a sacred spell that deals damage in an area of effect and teleports your character. At each new charging step, the area of effect and the damage are increased.

 

livor-mortis-active-skill-icon-wolcen-wiki-guide
Livor Mortis

Summon a large Poison golem that cleaves enemies. If skill is cast again, golem shouts a warcry that generates Threat.

 

parasite-active-skill-icon-wolcen-wiki-guide
Parasite

Channel a ray on a target that leeches their health until they become possessed. Once possessed, the target's health is restored.

 

plagueburst-active-skill-icon-wolcen-wiki-guide
Plagueburst

Cast an area of effect that causes enemies or summons to explode upon death. When they explode, an area of effect is left behind, dealing Poison damage.

 

solarfall-active-skill-icon-wolcen-wiki-guide
Solarfall

Channel a damaging area of effect from the sky that follows the cursor.

 

tear-of-etheliel-active-skill-icon-wolcen-wiki-guide
Tear of Etheliel

A mass of ice forms above your enemies. After a short delay, it falls from the sky for huge damage.

 

thunderstrike-active-skill-icon-wolcen-wiki-guide
Thunderstrike

Electrocute your foes with bouncing lighting. Each bounce is weaker than the last.

 

winters-grasp-active-skill-icon-wolcen-wiki-guide
Winter's Grasp

An ice nova emanates around you and freezes your enemies.

 

anomaly-wolcen-wiki-guide
Anomaly

Cast a vortex that has two area of effects. The first, smaller areas deal damage over time, and after a short time the larger one pulls enemies into the center.

 

 hunting_swarm-wolcen-wiki-guide 
Hunting Swarm

Summon a zombie that deals damage with ranged attacks. If the number of zombies is at a maximum, they focus fire on the target underneath the cursor.

eclipse-wolcen-wiki-guide
Eclipse

Cast a cone of Shadow force that knocks back enemies and destroys projectiles.

 

All Skills Table

Click table header to sort.

Skill Name Skill Type Prerequisite Description
Anvil's Woe Active Only usable with melee weapons. Summon a colossal hammer and bring it down on your foes, dealing area damage.
Bladestorm Active Only usable with melee weapons. Summon an enormous greatsword and cut a path through hordes of enemies, spinning to maintain momentum.
Bleeding Edge Active Only usable with melee weapons. Throw a spinning axe in a circle around you. damaging and making those affected bleed.
Blood for Blood Active Only usable with melee weapons. Cast a damaging area of effect on the ground. Does more Rend damage the lower the caster's health is.
Flight of Gaavanir Active Only usable with melee weapons. Cast a flying hammer in the direction of the cursor, damaging enemies along its path. Hammer returns when cast again.
Juggernaut Active Only usable with melee weapons. Summon a shield that absorbs damage. The shield breaks at a damage threshold, damaging nearby enemies. If the shield is re-cast, it explodes, dealing increased damage.
Sovereign Shout Active Only usable with melee weapons. Unleash a powerful warcry which buffs attack speed and cast speed by 25% for yourself and nearby allies.
Warpath Active Only usable with melee weapons. Summon a mighty shield and charge through your enemies, breaking their ranks.
Wings of Ishmir Active Only usable with melee weapons. Summon a giant spear and leap onto your enemies, damaging them.
Wrath of Baäpheth Active Only usable with melee weapons. Summon a pair of unbreakable chains and unleash a flurry of reckless lashes.
Avenger Autoturret Active Only usable with daggers, bows, and pistols. Summon a Deviceanial turret to provide covering fire. Can be detached and wielded by holding the skill.
Deathgazer Railgun Active Only usable with daggers, bows, and pistols. Charge a powerful sniper shot that damages in an area of effect. AS the shot is charged, the area of effect narrows and the damage of the shot increases.
Duskshroud Active Only usable with daggers, bows, and pistols. Drop a shadow cloud on the ground that grants invisibility and reduces Threat.
Evasion Active Only usable with daggers, bows, and pistols. Dash in the opposite direction of the cursor and drop a projectile where the skill was activated that slows enemies in an area of effect.
Gunslinger's Brand Active Only usable with daggers, bows, and pistols. Channel multiple shots and select targets by hovering over or clicking them. Shots are released when channelling stops or maximum number of shots is reached.
Havoc Orb Active Only usable with daggers, bows, and pistols. Target an area and launch an exploding device, dealing fire damage in an area of effect.
Mark of Impurity Active Only usable with daggers, bows, and pistols. Curses a target, increasing the damage it receives.
Phantom Blades Active Only usable with daggers, bows, and pistols. Throw a spinning dual-blade in a line in front of you that damages enemies caught in its path.
Slayer's Flurry Active Only usable with daggers, bows, and pistols. Summon two blades and dash forward to the target, dealing single target damage. Does not dash if used in melee range.
Stings of Krearion Active Only usable with daggers, bows, and pistols. Summon an imposing bow and launch several piercing arrows at once.
Aether Jump Active Only usable with staves or catalysts. Jump through the Aether to teleport to another position.
Annihilation Active Only usable with staves or catalysts. Channel a beam of Aether in front of you, damaging your foes. Turn speed while casting is increased proportionally to cast speed.
Arctic Spear Active Only usable with staves or catalysts. After a delay, hurl an ice shard in a line.
Bulwark of Dawn Active Only usable with staves or catalysts. Bless an area around you with the light of dawn. It heals those who stand in it over time.
Consuming Embers Active Only usable with staves or catalysts. Summon a fireball and launch it in a straight line in front of you.
Feeding Swarm Active Only usable with staves or catalysts. Summon a zombie that deals damage with melee attacks. If the number of zombies is at a maximum, they charge towards the location of the cursor.
Infinity Blades Active Only usable with staves or catalysts. Attack enemies multiple times in a combo, giving Willpower with each enemy hit.
Light-bringer Active Only usable with staves or catalysts. Charge a sacred spell that deals damage in an area of effect and teleports your character. At each new charging step, the area of effect and the damage are increased.
Livor Mortis Active Only usable with staves or catalysts. Summon a large Poison golem that cleaves enemies. If skill is cast again, golem shouts a warcry that generates Threat.
Parasite Active Only usable with staves or catalysts. Channel a ray on a target that leeches their health until they become possessed. Once possessed, the target's health is restored
Plagueburst Active Only usable with staves or catalysts. Cast an area of effect that causes enemies or summons to explode upon death. When they explode, an area of effect is left behind, dealing Poison damage.
Solarfall Active Only usable with staves or catalysts. Channel a damaging area of effect from the sky that follows the cursor.
Tear of Etheliel Active Only usable with staves or catalysts. A mass of ice forms above your enemies. After a short delay, it falls from the sky for huge damage.
Thunderstrike Active Only usable with staves or catalysts. Electrocute your foes with bouncing lighting. Each bounce is weaker than the last.
Winter's Grasp Active Only usable with staves or catalysts. An ice nova emanates around you and freezes your enemies.
Passive Skills
Name Skill Tier Skill Category Description
Attrition Strategist Tier 1 Scholar +60% Status Ailment Chance Score
Thirst for Knowledge Tier 1 Scholar +25% Force Shield Recharge from Health Globes
Purifier's Will Tier 1 Scholar +30% Damage Reduction when Force Shield is full
Backline Raider Tier 1 Sentinel +50% Attack speed score
+50% spell casting speed score
Covert Operative Tier 1 Sentinel +100% dodge chance score after taking a hit
Pinch Runner Tier 1 Sentinel Gain +3 stamina points when at 30% of Max Health or lower
Second Wind Tier 1 Soldier When under 30% of max Health, gain a burst of Health regeneration.
The Heat of Battle Tier 1 Soldier +25 Rage per hit taken
The Wild Card Tier 1 Soldier +60% Critical Hit Chance Score
Grievous Afflictions Tier 2 Cabalist Can now apply +1 Additional Ailment(s)
Insidious Decay Tier 2 Cabalist +2 Ailment Stack(s) inflicted
-30% Damage that is not Damage over time
Immortal Offering Tier 2 Cabalist Killing an enemy grants +5% Damage for each Ailment Stack on that enemy (up to 5 stacks per Damage type)
Power of the First Men Tier 2 Cabalist +50% Chance to multiply the number of Ailment Stacks inflicted by 2
Primordial Insights Tier 2 Cabalist Damage over time generated with a Critical Hit deals Critical Damage
Residual Energy Tier 2 Warlock Attacks gain +30% damage from the last spell cast. The type of damage is the same as the last spell cast.
Reining in the Darkness Tier 2 Warlock +100% Spells Critical Hit Chance Score while Willpower is above 75%
Faith Leech Tier 2 Warlock Life Leech affects Force Shield instead of Health
Duty to Exterminate Tier 2 Warlock +200 Max Willpower and Rage
Resilience to Corruption Tier 2 Warlock Damage over time is dealt to your Force Shield before your Health
Archion's Teachings Tier 2 Ranger -50% All Projectiles Damage
+1 Projectile to all Projectile Skills (Attacks and Spells)
Come What May Tier 2 Ranger All Projectiles pierce every target within a 6m radius
Safe From Afar Tier 2 Ranger +175% All Projectiles Damage scaling with Distance at 15m
Persistence Hunting Tier 2 Ranger +25% Damage to enemies with Impaired Movement
Meditative Focus Tier 2 Ranger +25% Damage when at least 6m away from all enemies
Blessing of the Jade Legion Tier 2 Assassin +50% Physical Damage converted into Toxic Damage
Clandestine Execution Tier 2 Assassin +25% Damage when only one enemy is within 7m range   
Merciless Lethality Tier 2 Assassin -30% Damage
+100% Critical Hit Damage
Phantom Strike Tier 2 Assassin +25% Damage to enemies with Impaired Movement
Slipping Shadow Tier 2 Assassin +25% Damage when at least 6m away from all enemies
Kingless Aegis Tier 2 Praetorian +6% Added Block Chance and allow any weapon to block
Selfless Courage Tier 2 Praetorian +25% All Resistances Score for you and your allies after blocking a hit
Blessed Mana Tier 2 Praetorian +40% All Resistances Score for you and your allies after picking up a health globe
Sacred Oath Tier 2 Praetorian Apply 2 Weakness Stacks upon Block an Attack to the Target in 7m Radius
Retaliator Tier 2 Praetorian -50% Critical Hit Chance
+0.75% Damager per percent of Physical Resistance
Blood Reaper Tier 2 Warmonger +50% Physical Damage converted into Rend Damage
Feast for the Crows Tier 2 Warmonger +2% Global Life Leech
Gods Amongst Men Tier 2 Warmonger +50% Material Damage, can only Deal Material Damage
Manic Slaughter Tier 2 Warmonger +2% Damage per 100% unspent Rage points
Bestial Frenzy Tier 2 Warmonger +4% Damage for each Nearby enemy within 4m range 
Omnitempest Tier 3 Oracle of the Trinity Chance to cast meteor, frost lance, or chain lightning if a fire, frost, or lightning skill is cast.
Ancient Fervour Tier 3 Oracle of the Trinity Spells that inflict fire, frost, or lightning ailments grant passive bonuses called “Accords”. Up to 1 “Accord” can be active concurrently. Triggered “Accords” remain locked for 1s.
Elementary Destabilization Tier 3 Oracle of the Trinity When Willpower is below 30% of its maximum, you have a chance to cause an Explosion, dealing Damage based on your maximum Force Shield or Health. This Explosion regenerates 20% of your Willpower, and has a cooldown of 5s.
Which Time Cannot Heal Tier 3 Time Weaver When you hit Enemies afflicted by Stasis, they take 100% of the Hit Damage again after a 1.5s delay
Dire Juncture Tier 3 Time Weaver You only take 40% Damage of an Enemy’s attack when it Hits, the rest is inflicted 1s after the Hit. Your Health is set to 85% of maximum, and Force Shield to 85% of maximum.
Captured Velocity Tier 3 Time Weaver You gain “Supernatural Paradox” Points when you Hit an enemy in Stasis with an Attack, and “Earthly Paradox” Points when you Hit them with a Spell. Points reset after 5s. Maximum of 5 Points.
Occult Affliction Tier 3 Abyssal Shaper Occult Damage is increased by +5% for every Cursed Stack an Enemy has
Masochistic Effigy Tier 3 Abyssal Shaper Doubles Max Force Shield, Health cannot exceed 5% of maximum Force Shield
Fatal Pact Tier 3 Abyssal Shaper You receive 1 Ailment Stack when inflicting an Ailment on an Enemy
Undertaker Tier 3 Plaguebringer Enemies that die in a 20m radius around you have a 10% chance to drop green globes. Picking up green globes grants you an additional 30% Damage as Poison Damage for 5s.
Sacrifice of Flesh Tier 3 Plaguebringer You lose 20% of your Health and 20% of your Force Shield, but all Summons take 25% less Damage
Toxic Emanations Tier 3 Plaguebringer Every 2s, Enemies in a 7m radius gain a Poison Stack
Blessed Silver Tier 3 Exorcist You have 5 “Anointed Ammunition” Points that are used each time a Projectile Skill is used.
Academic Fieldwork Tier 3 Exorcist Gain 1 “Headhunter” Point (Max 5) every time an enemy that is a Champion or Above is killed, with Points resetting after 30s. “Headhunter” Points grant +15% Material Damage
Branded Burst Tier 3 Exorcist You gain 1 “Tenet” Point every 2.5s up to a maximum of 5 “Tenet Points”, and 1 “Tenet Point” is consumed whenever you are hit.
Hungry Stalactite Tier 3 White Arrow Enemies are dealt 30% Damage per the amount of Pierce remaining on a Projectile after it Hits an Enemy
Acute Tracking Tier 3 White Arrow While in Combat, gain “Cold Blooded” Points every 2s, up to a maximum of 5.
Wintry Hail Tier 3 White Arrow Basic Attack Projectiles bounce up to 2 times to Nearby Enemies in 10m radius
Tethered Shade Tier 3 Duskglaive Dodge Roll Damages Enemies and leaves a Decoy for 1s 
Waltzing Smoke Tier 3 Duskglaive Dodge Roll turns you Invisible for 5s. While Invisible, the damage of your next Skill activated is increased by 30%. Using a Skill breaks Invisibility. This has a cooldown of 12s.
Life’s First Movement Tier 3 Duskglaive You have 10 Points shared between “Lure of Light” and “Lure of Darkness” Points.
Static Transferral Tier 3 Alastor 6% Damage per “Overload” Point. Basic Attacks generate 1 “Overload” Point up to a maximum of 6. Using a Skill consumes all “Overload” Points but doubles Damage of the Skill
Sparking Dart Tier 3 Alastor Basic Attacks refill “Power Charge” Points by 4. 4 “Power Charge” Points are generated per second, capped between -100 and +100
Intravenous Neural Cord Tier 3 Alastor +75% Attack Speed Score for 3s of Critical Hit
Pugilist's Momentum Tier 3 Arms Maester Provides alternative fourth Attack to each basic weapon combo
Virtuose Stance Tier 3 Arms Maester Gain access to two “Stances”: Probing Weakness and Stalwart Resolve. A “Stance” is changed when a Dodge Roll is used.
Proud Reprisal Tier 3 Arms Maester 100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
Beacon for the Lost Tier 3 Eos 25% Spell Damage when Force Shield is above 50% and 25% Attack Damage when Force Shield is below 50%.
Dawn's Pious Striker Tier 3 Eos Dealing Sacred Damage instantly kills Enemies below 15% of their Max Health (Underlings and Specialists only)
Unflagging Prayer Tier 3 Eos All Nearby Allies are Resurrected when your health drops below 30% of maximum, all Nearby Allies gain 30% boost to All Resistances Score when Allies are resurrected.
Salvatory Anchor Tier 3 Siege Breaker 100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
Belligerent Banner Tier 3 Siege Breaker 1 “Fortress” Point gained every 1.5s, up to a maximum of 10
Disallowing Vessel Tier 3 Siege Breaker While stationary, gain 1 “Inexorable” point ever 1s, up to a maximum of 10
Blistering Embrace Tier 3 Child of Fury When Hitting an Enemy with an Attack, 10% Chance to consume the Burn Stacks you inflicted when their Burn Stacks exceed 5, increasing Damage of the Hit by 10% per consumed stack.
Flurrying Flames Tier 3 Child of Fury Your attacks generate “Unleashed Fury” Points up to a maximum of 50. Points reset after 3s out of combat
Furious Appetite Tier 3 Child of Fury Passively generate Rage instead of Willpower



Tired of anon posting? Register!
Load more
⇈ ⇈