Life's First Movement

Life's First Movement
Branch Duskglaive
Bonus
  • You have 5 "Lure of Darkness" points and 5 "Lure of Light" points. When using a spell you gain 1 "Lure of Darkness" point and lose 1 "Lure of Light" point. When using an attack you gain 1 "Lure of Light" point and lose 1 "Lure of Darkness" point. When both points are weighted 6/4, they are considered to be in Equilibrium. While in this state, you will receive the following bonuses:
  • A percentage of your attack damage bonus is added to your spell damage bonus.
  • A percentage of your spell damage bonus is added to your attack damage bonus.
  • You have 10 Points shared between "Lure of Light" and "Lure of Darkness" Points. Casting a Spell converts "Lure of Light" into "Lure of Darkness", and Attacking converts "Lure of Darkness" into "Lure of Light". When "Lure of Light" and "Lure of Darkness" Points have a weighting between 6/4, they are considered to be in Equilibrium. While "Lure of Light" and "Lure of Darkness" are in "Equilibrium", your Attacks benefit from 50% of Spell Damage bonuses and your Spells 50% of Attack Damage bonuses While "Lure of Light" and "Lure of Darkness" are not in "Equilibrium", your Attacks lose 20% of Spell Damage bonuses and your Spells 20% of Attack Damage bonuses

Life's First Movement in Wolcen: Lords of Mayhem is a Major Passive Skill and part of the Duskglaive branch. Major Passive Skills can provide or modify abilities as well as other stats causing a big impact in playstyle. They are unique to each branch.

 

“Recall that life was birthed not only from Moros, but Anathëa too. The interplay of light and shadow can produce its own power.

 

Life's First Movement Information

  • Life's First Movement is part of the Duskglaive branch.
  • Unlocking this Passive Skill provides the following bonuses:
    • You have 5 "Lure of Darkness" points and 5 "Lure of Light" points. When using a spell you gain 1 "Lure of Darkness" point and lose 1 "Lure of Light" point. When using an attack you gain 1 "Lure of Light" point and lose 1 "Lure of Darkness" point. When both points are weighted 6/4, they are considered to be in Equilibrium. While in this state, you will receive the following bonuses:
    • A percentage of your attack damage bonus is added to your spell damage bonus.
    • A percentage of your spell damage bonus is added to your attack damage bonus.
    • You have 10 Points shared between "Lure of Light" and "Lure of Darkness" Points. Casting a Spell converts "Lure of Light" into "Lure of Darkness", and Attacking converts "Lure of Darkness" into "Lure of Light". When "Lure of Light" and "Lure of Darkness" Points have a weighting between 6/4, they are considered to be in Equilibrium. While "Lure of Light" and "Lure of Darkness" are in "Equilibrium", your Attacks benefit from 50% of Spell Damage bonuses and your Spells 50% of Attack Damage bonuses While "Lure of Light" and "Lure of Darkness" are not in "Equilibrium", your Attacks lose 20% of Spell Damage bonuses and your Spells 20% of Attack Damage bonuses

 

Life's First Movement Requirements

 

Life's First Movement Notes

  • Passive Skills provide different bonuses by having them unlocked
  • Passive Skills are divided in different branches of the Passive Skill Tree.
  • To unlock a Passive Skill, players must first unlock another one linked to it in the tree.

 

 




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