Avenger Autoturret

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Summon a Deviceanial turret to provide covering fire. Can be detached and wielded by holding the skill.

Attack: Only usable with daggers, bows, and pistols.

Skill Tags: Attack, Projectile, Rogue, Device.

  • Rage Cost: 179
  • Rage generation per sec.: 30
  • Cooldown: 1.9s
  • Avg. Damage: 866
  • Freeze Chance: 10.0%
  • Freeze Duration: 1.5s

Avenger Autoturret is an Active Skill in Wolcen: Lords of Mayhem. This skill can only be used with daggers, bows, and pistols. Active skills are special attacks that can be executed in battle, most of the active skills are used to inflict damage against enemies and foes, as well as providing various buffs to the player's character and its allies.

 

Ezaneal, the Fallen Lord of Trickery, invented the 'Avenger' Autoturret that fires at enemies on sight to protect his followers from raiders.

 

Avenger Autoturret Information

  • Rage Cost: 179
  • Rage Generation per Second: 30
  • Resource Consuming Time: 2.0s
  • Cooldown: 1.9s
  • Range: 25m
  • Number of Projectiles: 1
  • Average Damage: 866
  • Total Damage: 647 - 1086
  • Physical Damage: 329 - 407
  • Frost Damage: 307 - 640
  • Lightning Damage: 11 - 39
  • Freeze Chance: 10.0%
  • Freeze Duration: 1.5s

 

Avenger Autoturret Requirements

  • Only usable with daggers, bows, and pistols.
  • Skill Points required: ??

 

Avenger Autoturret Modifiers

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Sleepless Sentry

(Level 5)
Effect: Turret stays active for a longer duration.

 

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Automated Ammunition Charge

(Level 5)
Effect: Reduces cooldown.

 

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High Calibre Ammunition

(Level 8)
Effect: Increases turret damage.

 

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Self-destruct Protocol

(Level 11)
Effect: Turret explodes when destroyed, dealing damage in an area of effect.

 

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Twin Repeater

(Level 14)
Effect: Turret gains an additional cannon, increasing its damage.

 

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Flak Launcher

(Level 17)
Effect: Turret can now rotate and auto-target enemies.

 

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Precision Bullets

(Level 20)
Effect: Increases critical chance.

 

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Autonomous Sensors

(Level 23)
Effect: Turret shots now deal damage in an area of effect.

 

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Wild Splinters

(Level 26)
Effect: Increases the chance to inflict Ailments on enemies.

 

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Cyclone Lightning-Cannon

(Level 29)
Effect: Converts base Physical damage to Lightning damage. Increases damage.

 

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Consensus

(Level 32)
Effect: Increases movement speed for allies in an area of effect around the turret.

 

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Cranial Focus Fire

(Level 35)
Effect: Increases critical damage.

 

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Ballistic Reinforcements

(Level 38)
Effect: Allows you to summon a second turret.

 

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Deflecting Barrier

(Level 41)
Effect: Creates a shield that rotates with the turret, blocking incoming projectiles.

 

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Kinetic Trauma

(Level 44)
Effect: Increases Ailment damage.

 

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Unstable Engine of Destruction

(Level 47)
Effect: Increases turret damage, but turret stays active for a reduced duration.

 

 

Notes and Tips

  • Players use multiple skills from 2 different attack types at the same time.
  • Skills can be leveled up by constantly using it in battle which increases its potency and as well as unlocking skill modifiers. Apart from that, you can also level up your skills by using Primordial Affinity which can be purchased from Demetra.

 

 

 

 
Wolcen Active Skills
Aether Jump  ♦  Annihilation  ♦  Anomaly  ♦  Anvil's Woe  ♦  Arctic Spear  ♦  Bladestorm  ♦  Bleeding Edge  ♦  Blood for Blood  ♦  Bulwark of Dawn  ♦  Consuming Embers  ♦  Deathgazer Railgun  ♦  Duskshroud  ♦  Eclipse  ♦  Evasion  ♦  Feeding Swarm  ♦  Flight of Gaavanir  ♦  Gunslinger's Brand  ♦  Havoc Orb  ♦  Hunting Swarm  ♦  Infinity Blades  ♦  Juggernaut  ♦  Light-bringer  ♦  Livor Mortis  ♦  Mark of Impurity  ♦  Parasite  ♦  Phantom Blades  ♦  Plagueburst  ♦  Slayer's Flurry  ♦  Solarfall  ♦  Sovereign Shout  ♦  Stings of Krearion  ♦  Tear of Etheliel  ♦  Thunderstrike  ♦  Tracker's Reach  ♦  Wailing Arrows  ♦  Warpath  ♦  Wings of Ishmir  ♦  Winter's Grasp  ♦  Wrath of Baäpheth



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