Diamond Mines of Morkaï

stormfall-trade-assembly-building-icon-wolcen-wiki-guide
Building Stormfall Trade Assembly
Project Requirements: ???
Total Costs: __gold__ Gold
__producpoints__ Productivity Pts.
__primoraffinity__ Primordial Affinity
Outcome Loot received: Gems and Genesis Stones.

Diamond Mines of Morkaï is a Project in Wolcen: Lords of Mayhem. Projects become available once the player unlocks the Champion of Stormfall endgame mode . Tthis can be done by completing all three acts of Wolcen's campaign.

Projects are accessed through the different Buildings and allow players to unlock new gameplay features by investing Resources and Turns.

 

Diamond Mines of Morkaï Information

Nothing should be able to live in the Salt Deserts of Morkaï, and yet something does. Below the Tower of Salt, a circle of blind monks toils in the mines. The diamonds that they collect are the very same that fortify the Radiant Fleet. The monks warn merchant caravans from entering the caves, claiming they are home to an evil that only they are shielded from. Figures of women and men in anguish stand inside, sculpted in sand. Any enterprise taken towards the diamond mines should be carefully considered.

 

Diamond Mines of Morkaï project Requirements

  • Diamond Mines of Morkaï can be found in the Stormfall Trade Assembly building.
  • The following projects/buildings are required to conduct this project:
    • ???
  • The following resources are required to conduct this project:
    • __gold__ Gold
    • __producpoints__ Productivity Pts.
    • __primoraffinity__ Primordial Affinity

 

Diamond Mines of Morkaï Project Outcome

  • Compleating this project will provide you with the following:
    • Loot received: Gems and Genesis Stones.
Chances Outcome
71.79%

Gold: (120 to 140) + (playerLevel * 17)
Items: 3 to 5 (Endgame_Gems)

3.846% Gold: (500 to 1500) + (playerLevel * 10)
Primordial affinity: (5 to 15) + (playerLevel * 0.1)
Items: 3 to 5 (Endgame_alternative_reward)
12.82% Gold: (1000 to 5000) + (playerLevel * 30)
Primordial affinity: (15 to 45) + (playerLevel * 0.3)
Items: 3 to 5 (Endgame_alternative_reward)
2.564% Gold: (5000 to 15000) + (playerLevel * 50)
Primordial affinity: (15 to 45) + (playerLevel * 1)
Items: 3 to 5 (Endgame_alternative_reward)
1.282% Gold: (10000 to 30000) + (playerLevel * 200)
Primordial affinity: (100 to 300) + (playerLevel * 2)
Items: 3 to 5 (Endgame_alternative_reward)

 

Diamond Mines of Morkaï Notes & Tips

  • Players will need to complete a turn for it to be added to the project's Productivity. In order to complete a turn, a player will need to successfully complete an Activitiy such as Mandates or Expeditions, the harder the challenge, the more Productivity will be added to the active Project. If the player fails to complete the activity, the Turn will not pass.
  • To check an activity, go to the Mandates Board or the Expeditions Map and select an Activity to participate in. The board and map are next to Thunderblade Zalahir.

 

 

Wolcen: Lords of Mayhem Projects
Abyssal Rift  ♦  Aqueduct  ♦  Archion, Jewel of the Clouds  ♦  Baktoraï Archipelago  ♦  Blood Tear Clan’s Burial Site  ♦  C'tul, Jewel of the Hunt  ♦  Carrion Keep  ♦  City of Tissarine  ♦  Coast of Wrecks  ♦  Construct Bank  ♦  Construct Enneract Lab  ♦  Construct Instillator  ♦  Construct Siphon Chamber  ♦  Construct Transmutation Forge  ♦  Crop Rotation  ♦  C’tulian Hunting Grounds  ♦  Daybreakers' Stronghold  ♦  Educational Institutions  ♦  Energy Crystal Mine  ♦  Establish Contact: 'Dark Smith'  ♦  Establish Contact: 'GoldenChild'  ♦  Establish Contact: 'The Curator'  ♦  Establish Contact: 'The Etherean'  ♦  Flayers’ Homeland  ♦  Gomora, Jewel of the Pariahs  ♦  Halls of Anankis  ♦  Housing Initiative  ♦  Increase Item Quality  ♦  Increase Item Rarity  ♦  Increase Reagent Rarity  ♦  Iron Mines  ♦  Irrigation Networks  ♦  Kingdom of Laibon  ♦  Kingdom of Varg  ♦  Kuei Empire  ♦  Laïbonite Desert  ♦  Lighthouse  ♦  Locate Memory's Echo  ♦  Military Checkpoints  ♦  Planning Committee  ♦  Planning Committee (II)  ♦  Planning Committee (III)  ♦  Regicide Research Facility  ♦  Renovate Institute (East)  ♦  Renovate Institute (Main)  ♦  Renovate Institute (West)  ♦  Renovate Refuge  ♦  Renovate Salt Baths  ♦  Renovate Seekers Garrison  ♦  Renovate Shipyard  ♦  Renovate the Archives  ♦  Renovate Trade Assembly  ♦  Retrieve Anankis Artifact  ♦  Rift Initiative  ♦  Roadworks  ♦  Ruins of Cordanon  ♦  Salander, Jewel of the Earth  ♦  Sawmills  ♦  Sewer Renovations  ♦  Shrine of Ezaneal  ♦  Stone Quarry  ♦  Supply Stockpiles  ♦  The Red Wastes  ♦  Theater  ♦  Three-Peaks, Jewel of the Mountains  ♦  Town of Greyharbour  ♦  Training Facilities  ♦  Trauma Center  ♦  United Republic of Mankind  ♦  Unknown Shores  ♦  Upgrade Forge  ♦  Upgrade Lab: Diamond Tools  ♦  Upgrade Personal Vault  ♦  Urhan Necropolis (Project)  ♦  Vulkaïn, Jewel of Steel  ♦  Whisper’s Rest Inn  ♦  Windmills  ♦  Working Conditions

 




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